
Image Credit: UploadVR
Valve today released a new tool called Steam Audio that represents the fruit of its purchase of Impulsonic in January. The tech promises sound which very realistically responds to a virtual environment and would serve as an improvement over the standard 3D audio.
In the demo video below you can hear the audio change as a player moves around a virtual room. In particular, some of the sound is partially blocked by a wall, altering the pitch and volume more than normal.
It is a pretty sparse example, but when applied to VR you would have sound that more realistically matches your actions and behavior. Crouching to hide underneath…