
Gazillion Entertainment is a company that came back from the dead. It was shedding employees a few years ago, and now it’s celebrating the recent debut of its massively multiplayer online game Marvel Heroes Omega on the PlayStation 4. Soon it will debut on the Xbox One.
The company’s new leadership refers to this era as Gazillion 2.0, where it had to reboot not only its biggest game but also the whole company. And early results from the beta test look good.
“The word of mouth is viral,” said David Von Dorman, CEO of Gazillion, in a fireside chat with GamesBeat’s Mike Minotti at our recent GamesBeat Summit 2017. “We are so pleased with how it’s going.”

Image Credit: Gazillion
Gazillion went through a couple of CEOs and big changes over the years in its 1.0 era.
Rob Hutter, former head of Revolution Ventures, started the company in 2005 to focus on making high-quality massively multiplayer online games. That was firmly in the day of premium subscriptions, and it was also a time where rival Blizzard’s World of Warcraft was growing fast as one of the few games that fans would pay a premium subscription for. A wave of change hit the industry as free-to-play games became popular, Gazillion was caught in those changes.
Hutter teamed up with Doom co-creator John…