
Kim Pallister, director of Intel’s virtual reality center of excellence, will moderate a fireside chat with science fiction writer and Magic Leap game maker Austin Grossman our upcoming GamesBeat Summit 2017: How games, sci-fi, and tech create real-world magic. They’re yet another pair of speakers who show how our theme captures the crossover between realms of science, science fiction, and games.
GamesBeat Summit 2017 will take place on May 1 and May 2 at the historic Claremont resort hotel in Berkeley, California, just a short distance from San Francisco. You can secure your seat here. Register today and receive 20 percent off current ticket prices. Use the code Deantak.

Pallister leads Intel’s virtual reality (VR) project lab in Hillsboro, Ore. His team is working to improve the state of VR technology and to bring VR to mainstream audiences. In his current role, Kim forecasts the progress of VR and the ingredient technologies responsible for driving VR experiences.
Assisting Intel’s original equipment manufacturer (OEM) partners, from Microsoft to HTC and Oculus, Kim works closely with the underlying solutions making VR possible. Prior to rejoining Intel in 2007, Kim worked on Microsoft’s business development team conducting deals for MS Casual Games services, including MSN Games, Xbox Live Arcade and Windows Live Messenger. From 1998 to 2005, he served as games technical strategist at Intel.

Austin Grossman straddles the lines between books and games, as he is both a novelist and game designer.
His novels include Soon I Will Be Invincible, YOU: a novel, and Crooked. Soon I Will Be Invincible was nominated for the 2007 John Sargent Sr. First Novel Prize. His writing has also appeared in Granta, the Wall Street Journal, and the New York Times.
His game credits include Ultima Underworld 2, System Shock, Trespasser, Deus Ex, Epic Mickey, and Dishonored, which received the 2012 BAFTA award for Best Game. He is currently director of game design and interactive storytelling at Magic Leap.
Other speakers include Adam Gazzaley of UCSF; Listen.com founder Rob Reid; Tim Chang of Mayfield Fund; science fiction writer Eliot Peper; tech writer Violet Blue; Thomas Geffroyd, brand director at Ubisoft; Michael Condrey and Glen Schofield, founders of Sledgehammer Games; Rod Chong, chief commercial officer of Slightly Mad Studios; Laszlo Kishonti, CEO of AImotive; Ted Price, CEO of Insomniac Games; Mike Gallagher, CEO of the Entertainment Software Association; John Underkoffler, CEO of Oblong Industries and science advisor for Minority…